The actual size of the ring can be viewed on the screen by pressing the R key. Some spell effects are limited to the hero's command radius, so attacking spells only cause harm to enemy units within this radius. Command RadiusĪ command radius is an area of effect around heroes, which gives bonuses to friendly units. The special abilities available depend upon the hero's race and speciality, and are listed on the Warlords Battlecry II foldout card.Īny ability points that are not spent carry over, and may be spent the next time the hero gains a level. They can choose to spend their ability points either on special abilities, statistics, skills, or spells. When heroes reach level 4, they begin to gain ability points. These are detailed in the following table:Īlchemist, Archmage, Icemage, Illusionist, Necromancer, Pyromancer, Summonerĭruid, Healer, Paladin, Runemaster, Shaman When they reach level 3, they can choose one of twenty different specialities. When heroes reach level 2, they can choose one of four professions. For details on the number of experience points needed, and ability points awarded, see "Hero & Unit Levels" in the "Battlecry II Appendix.chm" documentation included on the Warlords Battlecry II CD and foldout card. Heroes do not get medals like other units, but are awarded ability points when they gain levels. Heroes are also awarded more experience points if they survive the battle, play on larger map sizes, play with hidden map on, battle many enemies or tougher opponents. Heroes do not have to win the scenario to be awarded experience points, but the number of points is higher if they do claim victory. Heroes are awarded experience points at the end of every scenario, be it campaign, skirmish, or multiplayer, which allow them to gain levels. For more information on the spheres of magic, see "Spells" on page 36. To see a hero's casting skills from within the game, right-click three times on the hero picture in the bottom Control Panel. If a hero is a spellcaster (generally only a Wizard or Priest) they have a casting skill in one or more of the eleven spheres of magic. Dexterity -Strength -Charisma -Intelligence.For the hero's racial statistics, see the Warlords Battlecry II fold-out card. When he reaches level 3, he chooses to be a Ranger, and his intelligence increases by 1, from 5 to 6 also. His strength increases by 1, from 5 to 6. For example, Horus the Human reaches level 2, and chooses to be a Warrior. At level 4 or higher, a hero can choose to spend their ability points on increasing one or more of these statistics or skills. When a hero reaches levels 2 and 3, statistics and skills increase depending on which profession and speciality is chosen. To see a hero's skills, right-click twice on the hero picture. To see a hero's statistics from within the game, right-click once on the hero picture in the bottom Control Panel. Initially these statistics and skills are determined by the hero's race, and cannot be altered. These statistics are used to calculate the hero's ten skills. Statistics And SkillsĪ hero has four statistics: strength, intelligence, dexterity, and charisma. That is, they may be mortally wounded in one scenario, but always makes a full recovery in time for the next battle (unless they are an Ironman Hero, in which case once they die, they are gone forever). For details on the bonuses and penalties, see "Hero-Side Race Bonuses" in the "Battlecry II Appendix.chm" documentation included on the Warlords Battlecry II CD.Ī hero cannot be killed permanently. Heroes do not have to be of the same race as the units they lead into battle, but gain bonuses if they are. Heroes cannot be produced like regular units, nor do they offer to join your side during a game. Heroes are very powerful units, who are able to carry items, convert buildings, cast spells, and receive quests.
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